tag:blogger.com,1999:blog-8584986441435970939.post4783043112076608109..comments2023-10-15T06:31:49.268-07:00Comments on JUST THE WRITE CHARISMA: Thoughts on writing endingsAndreahttp://www.blogger.com/profile/17064541432630743730noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8584986441435970939.post-47926272537074952222012-03-21T15:07:25.266-07:002012-03-21T15:07:25.266-07:00ME3 hinted at 'Brighter Things To Come'. B...ME3 hinted at 'Brighter Things To Come'. But after I invested three work weeks in a game, it's disrespectful of the developers not to give me more than sixty seconds of a hint. That, and the destruction of Mass Relays theoretically will destroy all the planets in its solar system. Huge plot hole/continuity error. Sad day :(Conlan Brownhttps://www.blogger.com/profile/06802736166918524210noreply@blogger.comtag:blogger.com,1999:blog-8584986441435970939.post-38211720085340793902012-03-21T13:24:14.895-07:002012-03-21T13:24:14.895-07:00Ha, I was actually thinking of writing a blog post...Ha, I was actually thinking of writing a blog post about writing endings based on my playthrough of Mass Effect as well!<br /><br />I'm torn on the ME3 ending. I won't go into it much because A) Spoilers, and B) I figure most of the people reading this won't have any idea what we're talking about anyway :p <br /><br />On a personal "knee jerk" level, I didn't like the ME3 ending because I didn't see the fruits of my particular decisions and I really wanted a longer epilogue--though, in its defense, there is provided a hint that "Life goes on in a new and bright way" (at least with the final choice I made). It did remind me of the Matrix a lot though, with a bunch of philosophical musings that seemed to come out of nowhere and existed only for the sake of "Let's turn this action game...into art!". It was left field, but you play the cards dealt you, which I suppose is a sobering reality that Bioware was trying to "teach us", but I was not wanting in my entertainment. Especially after, like you said, I had spent over a hundred hours developing this story. I wanted something a little more personally uplifting (or at least to find out what happened to Miranda :p)<br /><br />As for endings, it's a tricky balance: What loose ends to leave dangling? Which ones to tie up? How much resolution is needed and how much is TOO much? These are all things I hammered pretty hard while writing the ending to my series. I guess only time will tell if I succeeded, though I'm quite proud of it.Greg Mitchellhttps://www.blogger.com/profile/09631434183155875197noreply@blogger.com